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This article discusses a new programming language in development that is similarly structured to mathematics. This allows for simplicity in use for the creation of simulations for mathematicians. The article talks about how researchers are collecting data and simulations for everything from the weather to football. Creating more accurate applications for simulation models will allow for enhanced understanding of these systems in the Maths and Sciences and will hopefully reduce some of the error in previous simulation models.



I agree that coding can be much like doing a rubiks cube. So often you think you are doing something logically, making progress only to realize a bit late that there is something wrong. As with a Rubiks cube, there is a system in coding that you must follow, a path of sorts that will coherently lead you to solving the puzzle. If you do it out of order you tend to end up further from the results you were originally looking for. Fortunately, with code you can see it all laid out before you and do a bit of copy/paste to move things around and hopefully get the results you are looking for.

Interactive Art

The piece, Jelly Swarm by Tangible Interactions is an interactive work featured in the Vancouver Aquarium. The piece is created as an origami art design and each jellyfish has a reactive LED installed inside of it. The jellyfish react to the viewers when the “surprise” the jellyfish or run their hands along the glass touch screen. These large origami sculptures immerse the viewers in a sea of light as each jellyfish lights up displaying a different color and pattern. The interesting aspect of this is that when left alone by the viewers, the jellyfish will interact with themselves to create light shows as well. In my opinion, art truly does its job best when used to create a viewer experience that mimics the beauty of nature into an entertaining and educational occurrence. Humans desire this interaction, this sense of self as Rokeby says, in a way that we want to be able to connect with art.

Another notable piece is CLOUD by Caitlind RC Brown and Wayne Garret. This piece is a giant cloud made up of thousands of lightbulbs each attached to a pull string for people to stand under and turn on/off their individual bulb. This piece allows viewers to collaborate and work together to turn the entire cloud on or off. This piece gives viewers that “sense of symbolic freedom” which Rokeby discusses. Each individual is responsible for their own interaction, to turn on or off their light and ultimately have an impact on the entirety of the project. A simple yet symbolic gesture for each viewer.

Homework 1

Phantogram-Fall in Love music Video by Timothy Saccenti and Joshua Davis


After having seen this video numerous times, it was interesting to take a look into how the graphic elements were created. Processing, in this case, adds an extra dimension of movement by projecting these graphics onto the video set. It allows for processing to be seen as a work of art that is not static to a computer screen and it shows the many uses and dimensions that programming can be used for in the visual arts. Similarly to what the Petzold reading had stated, code is a language that once learned can transcend into many directions of art and expression.